圖像及編程常用網址,作為收藏(Very Good)

Graphics:News,Forum,Developer Resource

The Guru of 3D | demonews | Real Soon Now
Linux Games | Gamasutra - The Art & Science of Making Games | SourceForge.net 3d Foundry
GDSE - The Game Programming and Design Search Engine | flipcode | nVNews
Game Developer Magazine | GameDev.net - all your game development needs | VR Source
CFXweb | CG Visual 數碼視覺 | Computer Graphics World
數位領域科技台灣授權訓練中心 | 設計魔力 | 電插頭CG軟體不負責報告
OpenGL | GPGPU | 3D USER電腦繪圖期刊
graphics3d | DevMaster.net | ShaderTech
nVIDIA Developer | |
Graphics:Paper -- Journals, Conferences, and some related websites
ACM | ACM Digital Library:Computer Graphics | SIGGRAPH
Graphics Interface | Eurographics | GraphicsPaper
SIGGRAPH99 web site link | SIGGRAPH97 web site link | SIGGRAPH2000 papers on the web
The Visual Computer | web3D | Game Developers Conference
SIGGRAPH2001 papers on the web | Eurograph in www.cad.zju.edu.cn | journal of graphics tools
ACM Transactions on Graphics | IEEE Computer Graphics and Applications | Visualization and Computer Graphics
SIGGRAPH Eurographics Graphics Hardware | Interactive 3D Graphics | Pacific Graphics 2000
Pacific Graphics 2001 | VRST2002 | Computer Graphics Workshop 2003
CVGIP 2002 | SIGGRAPH 2002 papers on the web | SIGGRAPH 2003 papers on the web
COMPUTER GRAPHICS AND IMAGING(CGIM2004) | ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry(VRCAI2004) | SIGGRAPH 2004 papers on the web
Computer Graphics Workshop 2004 | VR 2005 | The 13th Annual Medicine Meets Virtual Reality Conference
SIGGRAPH 2005 papers on the web | IEEE Transaction on Visualization & Computer Graphics |
Graphics:My Idol
Christopher R. Johnson | Pat Hanrahan | Jim Blinn
Hugues Hoppe | James T. Kajiya | David S. Ebert
Marc Levoy | Michael F. Cohen | Henrik Wann Jensen
Kwan-Liu Ma | Han-Wei Shen | Tomoyuki Nishita
Alan Watt | Arie E. Kaufman | Klaus Mueller
Graphics:Lab
Stanford Computer Graphics Laboratory | CGGM CSIE NCTU | A3G - BYU's Advanced 3D Graphics Lab - Current Projects
Brown University Graphics Group Home Page | Columbia University Computer Graphics and UI Lab | Cornell Program of Computer Graphics
CMU CSD: Computer Graphics | MIT Computer Graphics Group | The MIT Media Laboratory
Laboratories of Intelligent Systems | Graphics Research Group | Computer Graphics Lab., Dep. of CIS, NCTU.
Visualization/Intelligent Systems Lab., CIE of NSYSU, Kaohsiung, Taiwan | Computer Graphics Research Lab, NUS | CS Research Area: Multimedia, Human Computer Interaction and Computer Graphics (MIG)
GRAIL: Graphics and Imaging Laboratory | Microsoft Research: Graphics | UCSC SciVis
Visualization Lab SUNY at Stony Brook, New York | VRVis | Institut of Computer Graphics and Algorithms
tum.3D - Computer Graphics & Visualization | Utah Computer Graphics and Scientific Visualization | IDAVIS Visualization and Graphics Research Group
Graphics:Modeling
facefixer | Hugues Hoppe | Martti Mäntylä's Home Page
Jarek Rossignac | Brian Wyvill |
Graphics:RS/GIS/GPS
SOAR Terrain Engine | Virtual Terrain Project | GRASS
www.remotesensing.org | Gscape | Analytical Graphics, Inc.
NASA | Visible Earth | Shuttle Radar Topography Mission
Land Processes Distributed Active Archive Center | 數位地球研究中心 | World Wind 1.2
ESRI | PCI Geomatics | Digital Grove
Global Mapper | JDMCox Software(USAPhotoMaps) | 3DEM
MARPLOT | Map Maker | OCAD
SurGe | 3D Contour Maps | geoTIFF Examiner
shapechk | GeoMerge | European Space Agency
Skyline | GeoPlace | VPlanet - The Virtual Planet
Graphics:DIP & Vision
mpeg | JPEG HOME | Motion Tracking Projects
Amara's Wavelet Page | wavelet tutorial | tiff library
Independent JPEG Group | FFTW | paintlib
png library | libungif | Gnuplot
ImageMagick | Interactive Data Language(IDL) | Matlab
IPL98 | CVIPtools | Cppima
VXL | Open Source Computer Vision Library | JBIG-KIT
Littl CMS | CxImage | EasyBMP
Graphics:Nature Phenomena
Jos Stam | David S. Ebert | Nick Foster
Animating Lava Flows | Marie-Paule Cani | Tomoyaki Nishita
Computer Modelling of Fallen Snow | A practical Analytic Model for Daylight | Wispy smoke using a FFT fluid dynamics solver
Real-Time Cloud Rendering | Real-time animation of amorphous phenomena | Rendering of Liquids
NATUREWIZARD | NATUREWIZARD |
Graphics:Image-Based Rendering(IBR)
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments | 黃田津 | Jonathan Ward Shade
Layered Depth Images | Gernot Schaufler | Light Field Rendering
The Lumigraph | Michael F. Cohen | Jed Lengyel
Manuel Oliveira | Leonard McMillan | Pat Hanrahan
Marc Levoy | Relief Texture Mapping |
Graphics:Non-Photo-Realistic Rendering(NPR)
NPR | Shadows for Cel Animation | David Salesin
Virtual Clay: A Deformation Model by 3D Cellular Automata | NPRQuake |
Graphics:Global Illumination
An Introduction to Radiosity | An Empirical Comparison of Radiosity Algorithm | Wavlet Radiosity
Helios32 | radiosity method | GLUTRAD
Home of Radiance | POVRAY | A Rapid Hierarchical Radiosity Algorithm
OpenRT | |
Graphics:OpenGL
Mesa | OpenGL ORG | OpenGL programming guide
OpenGL Tutorials & Courses | OpenGL in SGI | The Good Alien's Homepage
OpenGL Man Pages | GLOW | nehe
Interactive Visualisation Framework: Ivf++ | BumpMapping using OpenGL | Ultimate Game Programming - OpenGL tutorials
Objectecture | Nate Robins | Glut , Glut32
qgl | GLE | A 3D Case Study using OpenGL
SULACO OpenGL | GLUI | OpenGL shader
CsGL - C# graphics library | GLdomain | GLFW -- An OpenGL Framework
FTGL | SGI OpenGL Extension Registry | GLGooey
NGL | Tungsten Graphics | DRI - Direct Rendering Infrastructure
GLUT/TK | SIGGRAPH 2002 OpenGL BOF / Anniversary Celebration Talks | GLSetup
JPot - Java Personal OpenGL Tutorial | SoftGL - the Open Source 3D Graphics Library for Mobile Devices | Frustum
GLEW:The OpenGL Extension Wrangler Library | gluX - cross platform easy OpenGL eXtension Loading | Interactive 3D Graphics with OpenGL
OpenGL Shading Language Tutorials | The OpenGL Extension Wrangler Library | GLSL Tutorial
Graphics:RenderMan
Blue Moon Rendering Tools (BMRT) | RManNotes | renderman course notes
Glenn's RenderMan Stuff | mops | renderman books & other publications
Caviar | MaxMan | Entropy
PIXAR | Ayam |
Graphics:3D Engine/3D Game Programming
Crystal Space: A Free 3D Engine | EDGE:Enhanced Doom Gaming Engine | Fly3D
3D Game Engine | Hawk Software | song.li...it's about the ego
Paul Constant 3D Game Engine CMP-3P4Y Final Report | C++ 3D Game Engine | Genesis3D
A C++ 3D Game Programming Framework for DirectX | The DUMB Home Page | GAUGE^3D - the Grand Unified 3D Game Engine
3D Engine List | Titan | Game Design Web Sites
Magic SOftware | A Tale in the Desert | 3dMorfit
Open Inventor | SGI performer | Open Inventor win32
Open Scene Graph | TGS | demogl
Poly Engine | The Stanford Graphics Quake Project | AURAN Jet takes off
id Software | NDL | Game Tutorials
Bunnz'sche | PLIB:Portable Game Library | APOCALYX Engine
R3VIS OpenRM | DevMaster.net | Ultimate Game Programming
Irrlicht Engine | Glest | Simple DirectMedia Layer (SDL)
JoeCodeGood | OGRE -- Object-oriented Graphics Rendering Engine | OpenFX
Graphics:DirectX/Direct3D
MSDN Online DirectX Developer Center | Bill's DirectX Page | The Awesome Power of Direct3D/DirectX
Tobias Lensing's DirectX Programming Web Site | The Code Project - DirectX | Game Programming with DirectX
Direct3D/DirectX Graphics Game Programming | DirectX 4 VB | NeXe,NeHe DirectX Style
Graphics: Models, Textures, Tutorails, and Plugins
3DCAFE | Lannie's 3D Model World | Free the Models
AC design infographie | multimedia help for 3d developers | 3d xtra
3d total | 3D Heaven | The 3D Studio
Amazing 3D | The Stanford 3D Scanning Repository | Texture Library
Infinity Textures | Darking Simulations | free texture collection
Crinity | 3D Buss | Highend3d
Large Geemetric Models Archive | |
Graphics:Tools
discreet (3DS MAX) | GMax | POVRAY
POVMAN | 3DView | Blue Moon Rendering Tools
mops | AC3D | X Dimension Software, 3D Exploration viewer developer
Adobe | Terrain generation | Rhinoceros, NURBS modeling for Windows , Rhinoceros - Taiwan
EXLUNA (Entropy & BMRT) | Alias|Wavefront (Maya) | Caligari (TrueSpace)
VirtualLight | Wings 3D | RightHemisphere
MAXON | Kapsul 3D modeler | aeliom
IrfanView | Blender | MayaVi
moray | xfig | Cult3D
gimp | ModelMagic3D | Learning-Maya.com
Graphics:blob/metaball
Rune's Blob Tutorial | !b | nVIDIA Bubble
BLOB Sculptor | mm2pov | Blobmaster
Metaball | an isosurface 3d engine | Metaballs/Blobby Objects
POLYGONIZING OF IMPLICIT SURFACES | |
Graphics:Virtual Reality(VR)
Jerry Isdale's VR Page | VR NEWS | StereoGraphics Corporation
Actuality Systems | CAVE QUAKE III | VR Source
EON | Virtools | VREng
VR CLUB 3D樂園 | |
Graphics:Scientific Visualization
The Visualization Toolkit (VTK) | OpenDX | ITK
ParaView | TGS , Amira | MayaVi
Scientific Visualization Studio (SVS) | NPACI&SDSC Visualization Lab | Scalable Visualization Toolkit
skullydoo | Utah Computer Graphics and Scientific Visualization | Computer Graphics and Visualization at the University of Utah School of Computing
Scientific Computing and Imaging Institute | the GVU Center @ Georgia Tech | GVU:PVaniM-GTW Visualization Package for Parallel Simulations
Stanford Volume Rendering Project | SGI Volumizer | The Volume Graphics Research Group
Real-time animation of amorphous phenomena | Volume Graphics | 3D Reconstruction
Visualization package list | The Resource for medical Image Processing on the Internet | Kwan-Liu Ma
High-Quality Volume Graphics on Computer PC Hardware | Real-Time Volume Graphics | AccuImage
Vis5d+ | D3D | Cave5D v2.0
HyperVis - Teaching Scientific Visualization Using Hypermedia | Volume Visualization Data Set | etdips
www.volvis.org | The National Library of Medicine's Visible human Project | High-Quality Pre-Integrated Volume Rendering Using Hardware-Accelerated Pixel Shading
MRIcro | DCMTK - DICOM Toolkit | DICOM4india
Klaus Engel | Joe Michael Kniss | Visualization and Graphics Research Group (UCDAVIS)
Aaron Lofohn | Daniel Weiskopf | The Open QVis Project
National Capital Area Medical Simulation Center | Stanford-NASA National Biocomputation Center | sofa
GiPSi | The Medical Informatics and Technology Applications Consortium | Sante Viewer
julius | FP Image | Rubo Medical Imaging
Ale Software (3D-Doctor,R2V) | inviweb | dicom2
ezDICOM | (X)MedCon | Infovis
Joe Michael Kniss | Volume Rendering with Graphics HW (Universitat Tubingen) | The QGLViewer
Han-Wei Shen | Roger Crawfis | Chromium , WireGL
Visualization Lab at Stony Brook, New York | CS448B: Visualization | NPACI Visualization Services , Scalable Visualization Toolkit
VRVis | tum.3D - Computer Graphics and Visualization | Visualization Lab SUNY at Stony Brook,New York
Stanford Course -- CS348C: Visualizing Computer Systems | VolVis Project - Volume Visualization System | The VolPack Volume Rendering Library
Graphics:Misc
SGI | multigen | JAVA 3D
The Graphics File Format Page | Visual Computing Group | geometry in action
nVIDIA | nVIDIA Developer Home | AlteredWorlds
Mind Rover | Loki | Real Time Rendering
armagetron | Cannon Smash | Hypercosm
BSP Tree FAQ | Flow | Particle System
XGL Format | Stripe | Real-Time Procedural Texturing Techniques Using MMX
Products and Programming | VMD | Fluid Studios
Magiccian:OpenGL for Java | anim8or | MAVERIK
TORCS | Open Cascade | BasKuenen.CFXweb.net - Computer Graphics Research
PFT | Game Tutorial | glvelocity
3ds library | Disasteroids 3D | HABWare 3DS Max
A (Spotty) History and Who's Who of Computer Graphics | Don't Re-Invent the Wheel! | RADIANCE
Morphing | Computer Graphics Bookmark | ATI
3D Links | Hanosong Zhang's graphics research | Graphics Gems Repository
Shadow Generation Algorithm | Paul Diefenbach | wahaha 3D
Stan Melax | Real-Time Graphics Architectures | iRock News
CS 248 2001 Video Game Competition | Paul Bourke | 3D Pipeline
max3d | Designs By Mark | XGI
數位內容學程 | |
Programming Resource
SourceForge | STL Tutorial | code project
MSDN online library | codeguru | C FAQ
Shiva's Links for C, C++, Win32 and MFC Programming & FAQ's | 文字模式程式設計 | Cprogramming.com
C++ Home | GnuWin32 | The C Library Reference Guide
ConText | Make - a tutorial | The C++ resources network
GNU Manuals Online | C/C++ User Journal | Visual Component Library
Inno Setup | indent | Whole tomato software (Visual Assist)
Bloodshed Software (Dev-C++) | WinSock Programmer's FAQ | Software Testing FAQs
Xwpe-ALPHA Project | HawkNL(Hawk Network Library) | Minimalist GNU For Windows (MinGW)
MinGW Developer Studio | PCRE - Perl Compatible Regular Expressions | Regex++
wxWindows | Bjarne Stroustrup(Father of C++) | The Association of C & C++ Users
Donald E. Knuth | STLport | Boost C++ Libraries
Thread
Programming POSIX Threads | pthreads-win32 | Multi-Threaded Programming With POSIX Threads
OpenMP | |
AI/Physics
Game AI | PhysicsFinder |
Software Engineering
OMG | Rational Software | Umbrello UML Modeller
UMLet | ArgoUML | DIA
Cetus Links | AmbySoft | Extreme Programming
Joel on Software 約耳談軟體 | CVS Home | GNU CVS
CVSGui(WinCvs/MacCvs/gCvs) | TortoiseCVS | cmake
LinCVS | Flyspray - The bug killer | WHUPS - a web-based bug tracking system
CppUnit | Artistic Style | Software Development Online
JOT : Journal of Object Technology | 點空間 | Javadoc
Doxygen | Artistic Style | Open Source Software Engineering
developer.* | |
Cellular Automaton
A cellular automaton model for the regulatorybehavior of musclethin filaments | Cellular Automaton | The Topologic Skeleton of Cellular Automaton
Mirek's Cellebratoin | Artificial Life on the Web Java Alife Experiments and Artist 3D Dolls | Cellular Automata Library
Cellular Automata Laboratory | mata | CONICAL
EO Evolutionary Computation Framework

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