C#封装的一个串口操作类(可用于Win CE)

using System;
using System.Runtime.InteropServices;

namespace NativeDll
{
///

1<summary>   
2/// SerialPort 的摘要说明。   
3/// </summary>

public class SerialPort
{
#region 申明要引用的和串口调用有关的API
//win32 api constants
private const uint GENERIC_READ = 0x80000000;
private const uint GENERIC_WRITE = 0x40000000;
private const int OPEN_EXISTING = 3;
private const int INVALID_HANDLE_VALUE = -1;
private const int MAXBLOCK = 4096;

private const uint PURGE_TXABORT = 0x0001; // Kill the pending/current writes to the comm port.
private const uint PURGE_RXABORT = 0x0002; // Kill the pending/current reads to the comm port.
private const uint PURGE_TXCLEAR = 0x0004; // Kill the transmit queue if there.
private const uint PURGE_RXCLEAR = 0x0008; // Kill the typeahead buffer if there.

[StructLayout(LayoutKind.Sequential)]
private struct DCB
{
//taken from c struct in platform sdk
public int DCBlength; // sizeof(DCB)
public int BaudRate; // current baud rate
public int fBinary; // binary mode, no EOF check
public int fParity; // enable parity checking
public int fOutxCtsFlow; // CTS output flow control
public int fOutxDsrFlow; // DSR output flow control
public int fDtrControl; // DTR flow control type
public int fDsrSensitivity; // DSR sensitivity
public int fTXContinueOnXoff; // XOFF continues Tx
public int fOutX; // XON/XOFF out flow control
public int fInX; // XON/XOFF in flow control
public int fErrorChar; // enable error replacement
public int fNull; // enable null stripping
public int fRtsControl; // RTS flow control
public int fAbortOnError; // abort on error
public int fDummy2; // reserved
public ushort wReserved; // not currently used
public ushort XonLim; // transmit XON threshold
public ushort XoffLim; // transmit XOFF threshold
public byte ByteSize; // number of bits/byte, 4-8
public byte Parity; // 0-4=no,odd,even,mark,space
public byte StopBits; // 0,1,2 = 1, 1.5, 2
public char XonChar; // Tx and Rx XON character
public char XoffChar; // Tx and Rx XOFF character
public char ErrorChar; // error replacement character
public char EofChar; // end of input character
public char EvtChar; // received event character
public ushort wReserved1; // reserved; do not use
}

[StructLayout(LayoutKind.Sequential)]
private struct COMMTIMEOUTS
{
public int ReadIntervalTimeout;
public int ReadTotalTimeoutMultiplier;
public int ReadTotalTimeoutConstant;
public int WriteTotalTimeoutMultiplier;
public int WriteTotalTimeoutConstant;
}

[StructLayout(LayoutKind.Sequential)]
private struct OVERLAPPED
{
public int Internal;
public int InternalHigh;
public int Offset;
public int OffsetHigh;
public int hEvent;
}

[StructLayout(LayoutKind.Sequential)]
private struct COMSTAT
{
/public int fCtsHold;
public int fDsrHold;
public int fRlsdHold;
public int fXoffHold;
public int fXoffSent;
public int fEof;
public int fTxim;
public int fReserved;
public int cbInQue;
public int cbOutQue;
/
// Should have a reverse, i don't know why!!!!!
public int cbOutQue;
public int cbInQue;
public int fReserved;
public int fTxim;
public int fEof;
public int fXoffSent;
public int fXoffHold;
public int fRlsdHold;
public int fDsrHold;
public int fCtsHold;
}
#if FULLFRAMEWORK
[DllImport("kernel32")]
private static extern int CreateFile(
string lpFileName, // file name
uint dwDesiredAccess, // access mode
int dwShareMode, // share mode
int lpSecurityAttributes, // SD
int dwCreationDisposition, // how to create
int dwFlagsAndAttributes, // file attributes
int hTemplateFile // handle to template file
);
#else
[DllImport("coredll")]
private static extern int CreateFile(
string lpFileName, // file name
uint dwDesiredAccess, // access mode
int dwShareMode, // share mode
int lpSecurityAttributes, // SD
int dwCreationDisposition, // how to create
int dwFlagsAndAttributes, // file attributes
int hTemplateFile // handle to template file
);
#endif
#if FULLFRAMEWORK
[DllImport("kernel32")]
private static extern bool GetCommState(
int hFile, // handle to communications device
ref DCB lpDCB // device-control block
);
#else
[DllImport("coredll")]
private static extern bool GetCommState(
int hFile, // handle to communications device
ref DCB lpDCB // device-control block
);
#endif
#if FULLFRAMEWORK
[DllImport("kernel32")]
private static extern bool BuildCommDCB(
string lpDef, // device-control string
ref DCB lpDCB // device-control block
);
#else
[DllImport("coredll")]
private static extern bool BuildCommDCB(
string lpDef, // device-control string
ref DCB lpDCB // device-control block
);
#endif
#if FULLFRAMEWORK
[DllImport("kernel32")]
private static extern bool SetCommState(
int hFile, // handle to communications device
ref DCB lpDCB // device-control block
);
#else
[DllImport("coredll")]
private static extern bool SetCommState(
int hFile, // handle to communications device
ref DCB lpDCB // device-control block
);
#endif
#if FULLFRAMEWORK
[DllImport("kernel32")]
private static extern bool GetCommTimeouts(
int hFile, // handle to comm device
ref COMMTIMEOUTS lpCommTimeouts // time-out values
);
#else
[DllImport("coredll")]
private static extern bool GetCommTimeouts(
int hFile, // handle to comm device
ref COMMTIMEOUTS lpCommTimeouts // time-out values
);
#endif
#if FULLFRAMEWORK
[DllImport("kernel32")]
private static extern bool SetCommTimeouts(
int hFile, // handle to comm device
ref COMMTIMEOUTS lpCommTimeouts // time-out values
);
#else
[DllImport("coredll")]
private static extern bool SetCommTimeouts(
int hFile, // handle to comm device
ref COMMTIMEOUTS lpCommTimeouts // time-out values
);
#endif
#if FULLFRAMEWORK
[DllImport("kernel32")]
private static extern bool ReadFile(
int hFile, // handle to file
byte[] lpBuffer, // data buffer
int nNumberOfBytesToRead, // number of bytes to read
ref int lpNumberOfBytesRead, // number of bytes read
ref OVERLAPPED lpOverlapped // overlapped buffer
);
#else
[DllImport("coredll")]
private static extern bool ReadFile(
int hFile, // handle to file
byte[] lpBuffer, // data buffer
int nNumberOfBytesToRead, // number of bytes to read
ref int lpNumberOfBytesRead, // number of bytes read
ref OVERLAPPED lpOverlapped // overlapped buffer
);
#endif
#if FULLFRAMEWORK
[DllImport("kernel32")]
private static extern bool WriteFile(
int hFile, // handle to file
byte[] lpBuffer, // data buffer
int nNumberOfBytesToWrite, // number of bytes to write
ref int lpNumberOfBytesWritten, // number of bytes written
ref OVERLAPPED lpOverlapped // overlapped buffer
);
#else
[DllImport("coredll")]
private static extern bool WriteFile(
int hFile, // handle to file
byte[] lpBuffer, // data buffer
int nNumberOfBytesToWrite, // number of bytes to write
ref int lpNumberOfBytesWritten, // number of bytes written
ref OVERLAPPED lpOverlapped // overlapped buffer
);
#endif
#if FULLFRAMEWORK
[DllImport("kernel32")]
private static extern bool CloseHandle(
int hObject // handle to object
);
#else
[DllImport("coredll")]
private static extern bool CloseHandle(
int hObject // handle to object
);
#endif
#if FULLFRAMEWORK
[DllImport("kernel32")]
private static extern bool ClearCommError(
int hFile, // handle to file
ref int lpErrors,
ref COMSTAT lpStat
);
#else
[DllImport("coredll")]
private static extern bool ClearCommError(
int hFile, // handle to file
ref int lpErrors,
ref COMSTAT lpStat
);
#endif
#if FULLFRAMEWORK
[DllImport("kernel32")]
private static extern bool PurgeComm(
int hFile, // handle to file
uint dwFlags
);
#else
[DllImport("coredll")]
private static extern bool PurgeComm(
int hFile, // handle to file
uint dwFlags
);
#endif
#if FULLFRAMEWORK
[DllImport("kernel32")]
private static extern bool SetupComm(
int hFile,
int dwInQueue,
int dwOutQueue
);
#else
[DllImport("coredll")]
private static extern bool SetupComm(
int hFile,
int dwInQueue,
int dwOutQueue
);
#endif
#endregion

// SerialPort的成员变量
private int hComm = INVALID_HANDLE_VALUE;
private bool bOpened = false;

public bool Opened
{
get
{
return bOpened;
}
}

///

  1<summary>   
  2///串口的初始化函数   
  3///lpFileName 端口名   
  4///baudRate 波特率   
  5///parity 校验位   
  6///byteSize 数据位   
  7///stopBits 停止位   
  8/// <summary>   
  9public bool OpenPort(string lpFileName,int baudRate,byte parity, byte byteSize, byte stopBits)   
 10{   
 11// OPEN THE COMM PORT.   
 12hComm = CreateFile(lpFileName ,GENERIC_READ | GENERIC_WRITE, 0, 0, OPEN_EXISTING, 0, 0);   
 13// IF THE PORT CANNOT BE OPENED, BAIL OUT.   
 14if(hComm == INVALID_HANDLE_VALUE)   
 15{   
 16return false;   
 17} 
 18
 19SetupComm(hComm, MAXBLOCK, MAXBLOCK);   
 20  
 21// SET THE COMM TIMEOUTS.   
 22COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS();   
 23GetCommTimeouts(hComm,ref ctoCommPort);   
 24ctoCommPort.ReadIntervalTimeout = Int32.MaxValue;   
 25ctoCommPort.ReadTotalTimeoutConstant = 0;   
 26ctoCommPort.ReadTotalTimeoutMultiplier = 0;   
 27ctoCommPort.WriteTotalTimeoutMultiplier = 10;   
 28ctoCommPort.WriteTotalTimeoutConstant = 1000;   
 29SetCommTimeouts(hComm,ref ctoCommPort);   
 30  
 31// SET BAUD RATE, PARITY, WORD SIZE, AND STOP BITS.   
 32// THERE ARE OTHER WAYS OF DOING SETTING THESE BUT THIS IS THE EASIEST.   
 33// IF YOU WANT TO LATER ADD CODE FOR OTHER BAUD RATES, REMEMBER   
 34// THAT THE ARGUMENT FOR BuildCommDCB MUST BE A POINTER TO A STRING.   
 35// ALSO NOTE THAT BuildCommDCB() DEFAULTS TO NO HANDSHAKING.   
 36DCB dcbCommPort = new DCB();   
 37dcbCommPort.DCBlength = Marshal.SizeOf(dcbCommPort);   
 38GetCommState(hComm, ref dcbCommPort);   
 39dcbCommPort.BaudRate = baudRate;   
 40dcbCommPort.Parity = parity;   
 41dcbCommPort.ByteSize = byteSize;   
 42dcbCommPort.StopBits = stopBits;   
 43SetCommState(hComm, ref dcbCommPort); 
 44
 45PurgeComm(hComm, PURGE_RXCLEAR | PURGE_RXABORT);   
 46PurgeComm(hComm, PURGE_TXCLEAR | PURGE_TXABORT);   
 47  
 48bOpened = true;   
 49return true;   
 50} 
 51
 52// 关闭串口   
 53public bool ClosePort()   
 54{   
 55if (hComm == INVALID_HANDLE_VALUE)   
 56{   
 57return false;   
 58}   
 59  
 60if (CloseHandle(hComm))   
 61{   
 62hComm = INVALID_HANDLE_VALUE;   
 63bOpened = false;   
 64return true;   
 65}   
 66else   
 67{   
 68return false;   
 69}   
 70} 
 71
 72// 往串口写数据   
 73public bool WritePort(byte[] WriteBytes)   
 74{   
 75if (hComm == INVALID_HANDLE_VALUE)   
 76{   
 77return false;   
 78} 
 79
 80COMSTAT ComStat = new COMSTAT();   
 81int dwErrorFlags = 0; 
 82
 83ClearCommError(hComm, ref dwErrorFlags, ref ComStat);   
 84if (dwErrorFlags != 0)   
 85PurgeComm(hComm, PURGE_TXCLEAR | PURGE_TXABORT); 
 86
 87OVERLAPPED ovlCommPort = new OVERLAPPED();   
 88int BytesWritten = 0;   
 89return WriteFile(hComm, WriteBytes, WriteBytes.Length, ref BytesWritten, ref ovlCommPort);   
 90}   
 91  
 92// 从串口读数据   
 93public bool ReadPort(int NumBytes, ref byte[] commRead)   
 94{   
 95if (hComm == INVALID_HANDLE_VALUE)   
 96{   
 97return false;   
 98}   
 99  
100COMSTAT ComStat = new COMSTAT();   
101int dwErrorFlags = 0; 
102
103ClearCommError(hComm, ref dwErrorFlags, ref ComStat);   
104if (dwErrorFlags != 0)   
105PurgeComm(hComm, PURGE_RXCLEAR | PURGE_RXABORT);   
106  
107if (ComStat.cbInQue &gt; 0)   
108{   
109OVERLAPPED ovlCommPort = new OVERLAPPED();   
110int BytesRead = 0;   
111return ReadFile(hComm, commRead, NumBytes, ref BytesRead, ref ovlCommPort);   
112}   
113else   
114{   
115return false;   
116}   
117}   
118}   
119}</summary></summary>
Published At
Categories with Web编程
Tagged with
comments powered by Disqus