使用C#进行点对点通讯和文件传输(发送接收部分)

上面介绍了通讯的基类,下面就是使用那个类进行发送和接收的部分:

二、发送部分:

发送咱们使用了多线程,可以同时进行多个任务,比如发送文件、发送文本等,互不影响:

发送文本方法:

private void StartSendText( string strHost, int iPort, string strInfo)

{

SendText stText = new SendText(strHost,iPort,strInfo, new CommunClass.OnSend(OnSendDrawProgress)) ;

StartThread( new ThreadStart(stText.Send)) ;

}

下面是他调用用到的一些方法:

开始一个线程

private void StartThread(ThreadStart target)

{

Thread doStep = new Thread(target) ;

doStep.IsBackground = true ;

doStep.Start() ;

}

发送一部分(本文设置的是1024字节)成功后的回调方法

public void OnSendDrawProgress( int iTotal, int iSending)

{

if (iTotal != pbMain.Maximum)

pbMain.Maximum = iTotal ;

pbMain.Value = iSending ;

}

因为使用的是线程,所以发送文本使用的是一个发送文本类的方法,该类如下:

public class SendText

{

private string Host ;

private int Port ;

private string Info ;

private CommunClass.OnSend onsend ;

public SendText( string strHost, int iPort, string strInfo,

CommunClass.OnSend onSend)

{

Host = strHost ;

Port = iPort ;

Info = strInfo ;

onsend = onSend ;

}

public void Send()

{

Socket s = null ;

try

{

s = CommunClass.ConnectToServer(Host,Port) ;

CommunClass.WriteCommandToSocket(s,"SENDTEXT") ;

CommunClass.WriteCommandDescToSocket(s,"") ;

CommunClass.WriteDynamicTextToSocket(s,Info,onsend) ;

}

catch (Exception e)

{

MessageBox.Show(e.Message) ;

}

finally

{

if (s != null )

s.Close() ;

}

}

} //end class

这样就可以使用一个线程发送文本了。

发送文件的方法也类似:

private void StartSendFile( string strHost, int iPort, string strFile)

{

SendFile sfFile = new SendFile(strHost,iPort,strFile, this .pbMain) ;

pbMain.Value = 0 ;

StartThread( new ThreadStart(sfFile.Send)) ;

}

发送文件的类:

public class SendFile

{

private string Host ;

private int Port ;

private string FileToSend ;

private ProgressBar pbar;

public SendFile( string strHost, int iPort, string strFile,ProgressBar pbMain)

{

Host = strHost ;

Port = iPort ;

FileToSend = strFile ;

pbar = pbMain ;

}

public void Send()

{

Socket s = null ;

try

{

s = CommunClass.ConnectToServer(Host,Port) ;

CommunClass.WriteCommandToSocket(s,"SENDFILE") ;

CommunClass.WriteCommandDescToSocket(s,"") ;

CommunClass.WriteFileToSocket(s,FileToSend, new CommunClass.OnSend(OnSendDrawProgress)) ;

}

catch (Exception e)

{

MessageBox.Show(e.Message) ;

}

finally

{

if (s != null )

s.Close() ;

}

}

public void OnSendDrawProgress( int iTotal, int iSending)

{

if (iTotal != pbar.Maximum)

pbar.Maximum = iTotal ;

pbar.Value = iSending ;

}

} //end class

当然,你发送一个命令让服务器端启动一个程序(靠,这不成木马了吗?)也可以:

俺这里只给出一部分代码,其余的您自己可以发挥以下:

public class ExeCuteFile

{

private string Host ;

private int Port ;

private string FileName ;

private string cmdParam ;

public ExeCuteFile( string strHost, int iPort, string strFileName, string strCmdParam)

{

Host = strHost ;

Port = iPort ;

FileName = strFileName ;

cmdParam = strCmdParam ;

}

public void Send()

{

Socket s = null ;

try

{

s = CommunClass.ConnectToServer(Host,Port) ;

CommunClass.WriteCommandToSocket(s,"EXECUTEFILE") ;

CommunClass.WriteCommandDescToSocket(s,FileName) ;

CommunClass.WriteDynamicTextToSocket(s,"", null ) ;

MessageBox.Show(CommunClass.ReadDynamicTextFromSocket(s)) ;

}

catch (Exception e)

{

MessageBox.Show(e.Message) ;

}

finally

{

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